BETA
Solo Nomad
by MarcoStyle for Patch 1.8Last updated: 18/12/2017
General
Weapons
Gear
Skills

The new global event gave us the classified version of Nomad, which is no doubt the very best set for solo players. In this video I will be showing you the best way to build it and how you should be using it.

LVOA-C
Vicious, Deadly, Competent

Vicious

Critical hit chance is increased by 10% while having more than two segments of health.

Deadly

Critical hit damage is increased by 15%.

Competent

Weapon damage is increased by 10% for 15 seconds after using a skill.
Magazine Size Critical Hit Chance Rate of Fire
Critical Hit Damage Reload Speed Accuracy
Critical Hit Damage Headshot Damage Critical Hit Chance
Critical Hit Damage Headshot Damage Critical Hit Chance
Warlord
Responsive, Unforgiving, Play Rough

Responsive

Damage is increased by 10% when closer than 10 meters to the target.

Unforgiving

Missing health segments increase your damage: 1 missing segment +10%; 2 missing segments +25%.

Play Rough

Damage taken is reduced by 20% while firing. The taken damage is applied when you stop firing.
Magazine Size Critical Hit Chance Rate of Fire
Critical Hit Damage Reload Speed Accuracy
Headshot Damage Critical Hit Damage Critical Hit Chance
Headshot Damage Critical Hit Damage Critical Hit Chance
Double Barrel Sawed Off
Sustained, Predatory, Determined

Sustained

Killing a target increases your health by 6%.

Predatory

Killing a target regenerates 35% health over 20 seconds.

Determined

Killing a target reduces skill cooldowns by 7.50%.
Classified Nomad Chest
14184 - 16674 Health
7% - 9% Skill Haste
46% - 56% Ammo Capacity

Path of the Nomad

Set Bonus (2):
+ 15% Health on Kill
Set Bonus (3):
Grants a constant small amount of healing allowing the user to regenerate all segments of the health bar during combat.
Set Bonus (4):
When receiving fatal damage you are instead healed to full health. Can occur once every 4 minutes.
Set Bonus (5):
+ 10% Health on Kill Increases the amount of healing from Nomad's Resolve. Nomad's Resolve will now overheal.
Set Bonus (6):
50% chance to have no cooldown for Path of the Nomad. Take 60% less damage for 10 seconds after Path of the Nomad is triggered.
Classified Nomad Backpack
11347 - 13339 Health
14% - 17% Disrupt Resistance

Path of the Nomad

Set Bonus (2):
+ 15% Health on Kill
Set Bonus (3):
Grants a constant small amount of healing allowing the user to regenerate all segments of the health bar during combat.
Set Bonus (4):
When receiving fatal damage you are instead healed to full health. Can occur once every 4 minutes.
Set Bonus (5):
+ 10% Health on Kill Increases the amount of healing from Nomad's Resolve. Nomad's Resolve will now overheal.
Set Bonus (6):
50% chance to have no cooldown for Path of the Nomad. Take 60% less damage for 10 seconds after Path of the Nomad is triggered.
Classified Nomad Mask
3% - 4% Critical Hit Chance
14% - 17% Burn Resistance

Path of the Nomad

Set Bonus (2):
+ 15% Health on Kill
Set Bonus (3):
Grants a constant small amount of healing allowing the user to regenerate all segments of the health bar during combat.
Set Bonus (4):
When receiving fatal damage you are instead healed to full health. Can occur once every 4 minutes.
Set Bonus (5):
+ 10% Health on Kill Increases the amount of healing from Nomad's Resolve. Nomad's Resolve will now overheal.
Set Bonus (6):
50% chance to have no cooldown for Path of the Nomad. Take 60% less damage for 10 seconds after Path of the Nomad is triggered.
Classified Nomad Gloves
10% - 12% Assault Rifle Damage
14% - 17% Critical Hit Damage
5% - 6% Critical Hit Chance

Path of the Nomad

Set Bonus (2):
+ 15% Health on Kill
Set Bonus (3):
Grants a constant small amount of healing allowing the user to regenerate all segments of the health bar during combat.
Set Bonus (4):
When receiving fatal damage you are instead healed to full health. Can occur once every 4 minutes.
Set Bonus (5):
+ 10% Health on Kill Increases the amount of healing from Nomad's Resolve. Nomad's Resolve will now overheal.
Set Bonus (6):
50% chance to have no cooldown for Path of the Nomad. Take 60% less damage for 10 seconds after Path of the Nomad is triggered.
Classified Nomad Holster
3% - 4% Critical Hit Chance

Path of the Nomad

Set Bonus (2):
+ 15% Health on Kill
Set Bonus (3):
Grants a constant small amount of healing allowing the user to regenerate all segments of the health bar during combat.
Set Bonus (4):
When receiving fatal damage you are instead healed to full health. Can occur once every 4 minutes.
Set Bonus (5):
+ 10% Health on Kill Increases the amount of healing from Nomad's Resolve. Nomad's Resolve will now overheal.
Set Bonus (6):
50% chance to have no cooldown for Path of the Nomad. Take 60% less damage for 10 seconds after Path of the Nomad is triggered.
Classified Nomad Knee Pads
14184 - 16674 Health
27% - 33% Burn Resistance
27% - 33% Shock Resistance
27% - 33% Disrupt Resistance

Path of the Nomad

Set Bonus (2):
+ 15% Health on Kill
Set Bonus (3):
Grants a constant small amount of healing allowing the user to regenerate all segments of the health bar during combat.
Set Bonus (4):
When receiving fatal damage you are instead healed to full health. Can occur once every 4 minutes.
Set Bonus (5):
+ 10% Health on Kill Increases the amount of healing from Nomad's Resolve. Nomad's Resolve will now overheal.
Set Bonus (6):
50% chance to have no cooldown for Path of the Nomad. Take 60% less damage for 10 seconds after Path of the Nomad is triggered.
4x
Firearms Roll
1x
Stamina Roll
2x
228 - 267 Firearms Mod
1% - 1% Critical Hit Chance
3x
228 - 267 Stamina Mod
1% - 1% Critical Hit Chance
4x
Pulse Critical Hit Chance Mod
Support Station
Immunizer

Immunizer

Drops a recovery station that removes status effects and makes allies immune while in the affected area.
Pulse
Scrambler

Scrambler

The pulse protects the user and all allies from hostile pulse scans.
Precision

Precision

Headshot a hostile to pulse them for 10 seconds.
Strike Back

Strike Back

Reach low health to reduce active skill cooldowns by 20%.
On the Move

On the Move

Kill a hostile why moving to reduce incoming damage by 15% for 10 seconds.
Critical Save

Critical Save

Use a medkit during low health to increase damage resistance by 20% for 10 seconds.