I would say the most important part of this build are the weapon talents. While some people swear by using a level 29 weapon to get some other talents, I do not think that is necessary. First off, on both weapons I use competent, and talented for their perks. One one I have predatory rolled in the free slot so I can regenerate my health with a skill skill. On the other weapons I use ferocious to get 10% more daamage out of my skills. I know the talent absolutely works with the turret and sticky bomb, not sure about the seekers. Thoughts?
G36 Enhanced
Competent, Talented, Ferocious
Custom M870 MCS
Competent, Talented, Predatory
Barrets Bulletproof Vest
7% - 9% Skill Haste
9% - 11% Exotic Damage Resilience
46% - 56% Ammo Capacity
Barrets Bulletproof Vest
No skills on cooldown increases Skillpower by 10%. One skill on cooldown increases Damage by 5%. Two skills on cooldown increases Armor by 10%.Inventive Backpack
11347 - 13339 Skill Power
46% - 56% Ammo Capacity
Inventive Backpack
Increase Skill Power by 15% while at full health.Tactician's Authority Mask
8532 - 10030 Skill Power
9% - 12% Damage to Elites
Tactician's Authority
Set Bonus (2):
+ 15% Skill Haste
Set Bonus (3):
+ 10% Skill Power
Set Bonus (4):
Every bullet you hit enemies with adds 1% bonus skill power. Every bullet your deployed skills hit enemies with adds 0.2% bonus skill power. Skill power bonus max is 30%. Bonus is consumed on skill use.
Set Bonus (5):
+ 5% Skill haste
+ 5% Skill Power
Set Bonus (6):
Using a skill while at the max bonus will reset the skill power buff but will raise the cap to 60%. Using a different skill at 60% has a 40% chance to set the buff power back to 30% while keeping the cap at 60%. This chance is increased by 20% for every 3000 Electronics.
Tactician's Authority Gloves
6.5% - 8% Enemy Armor Damage
14% - 17% Critical Hit Damage
7% - 9% Skill Haste
Tactician's Authority
Set Bonus (2):
+ 15% Skill Haste
Set Bonus (3):
+ 10% Skill Power
Set Bonus (4):
Every bullet you hit enemies with adds 1% bonus skill power. Every bullet your deployed skills hit enemies with adds 0.2% bonus skill power. Skill power bonus max is 30%. Bonus is consumed on skill use.
Set Bonus (5):
+ 5% Skill haste
+ 5% Skill Power
Set Bonus (6):
Using a skill while at the max bonus will reset the skill power buff but will raise the cap to 60%. Using a different skill at 60% has a 40% chance to set the buff power back to 30% while keeping the cap at 60%. This chance is increased by 20% for every 3000 Electronics.
Tactician's Authority Holster
6% - 7% Skill Haste
Tactician's Authority
Set Bonus (2):
+ 15% Skill Haste
Set Bonus (3):
+ 10% Skill Power
Set Bonus (4):
Every bullet you hit enemies with adds 1% bonus skill power. Every bullet your deployed skills hit enemies with adds 0.2% bonus skill power. Skill power bonus max is 30%. Bonus is consumed on skill use.
Set Bonus (5):
+ 5% Skill haste
+ 5% Skill Power
Set Bonus (6):
Using a skill while at the max bonus will reset the skill power buff but will raise the cap to 60%. Using a different skill at 60% has a 40% chance to set the buff power back to 30% while keeping the cap at 60%. This chance is increased by 20% for every 3000 Electronics.
Tactician's Authority Knee Pads
11347 - 13339 Skill Power
27% - 33% Shock Resistance
27% - 33% Bleed Resistance
12% - 14% Damage to Elites
Tactician's Authority
Set Bonus (2):
+ 15% Skill Haste
Set Bonus (3):
+ 10% Skill Power
Set Bonus (4):
Every bullet you hit enemies with adds 1% bonus skill power. Every bullet your deployed skills hit enemies with adds 0.2% bonus skill power. Skill power bonus max is 30%. Bonus is consumed on skill use.
Set Bonus (5):
+ 5% Skill haste
+ 5% Skill Power
Set Bonus (6):
Using a skill while at the max bonus will reset the skill power buff but will raise the cap to 60%. Using a different skill at 60% has a 40% chance to set the buff power back to 30% while keeping the cap at 60%. This chance is increased by 20% for every 3000 Electronics.
5x
Electronics Roll
5x
228 - 267 Electronics Mod