Banshee solo build submitted by x02xARWx01x.
MP5
Responsive, Deadly, Unforgiving
Magazine Size
Rate of Fire
Critical Hit Chance
Critical Hit Damage
Headshot Damage
Critical Hit Chance
Critical Hit Damage
Headshot Damage
Critical Hit Chance
SASG-12
Responsive, Competent, Unforgiving
Magazine Size
Critical Hit Chance
Critical Hit Damage
Critical Hit Damage
Headshot Damage
Critical Hit Chance
Critical Hit Damage
Headshot Damage
Critical Hit Chance
Banshee's Shadow Chest
9% - 11% Exotic Damage Resilience
14184 - 16674 Health
46% - 56% Ammo Capacity
Banshee
Set Bonus (2):
+ 20% Dark Zone Currency Gained
Set Bonus (3):
+ 10% Damage to targets out of cover
Set Bonus (4):
While Rogue all ammo is completely refilled every 30 seconds. Damage taken from non rogue players reduced by 10%. While not Rogue Damage to Rogue players is increased by 10%.
This bonus is increased to 20% for 10 minutes after being killed by a rogue.
Set Bonus (5):
+ 20% Dark Zone Currency Gained
+ 5% Damage to Targets out of Cover
Set Bonus (6):
While Rogue, the time to clear Manhunt status is decreased by 5% for every group member within 10 meters. All Rogue status actions that result in a rank up are doubled. Rewards for clearing Manhunt status are improved.
While not Rogue, damage to Manhunt status agents is increased by 2% for each Manhunt level the agent has. Rewards for killing a Manhunt status agent are improved.
Specialized Backpack
11347 - 13339 Health
14% - 17% Burn Resistance
Specialized Backpack
Adds 200% of Firearms and Stamina to Skill Power.Banshee's Shadow Mask
3% - 4% Critical Hit Chance
14% - 17% Burn Resistance
Banshee
Set Bonus (2):
+ 20% Dark Zone Currency Gained
Set Bonus (3):
+ 10% Damage to targets out of cover
Set Bonus (4):
While Rogue all ammo is completely refilled every 30 seconds. Damage taken from non rogue players reduced by 10%. While not Rogue Damage to Rogue players is increased by 10%.
This bonus is increased to 20% for 10 minutes after being killed by a rogue.
Set Bonus (5):
+ 20% Dark Zone Currency Gained
+ 5% Damage to Targets out of Cover
Set Bonus (6):
While Rogue, the time to clear Manhunt status is decreased by 5% for every group member within 10 meters. All Rogue status actions that result in a rank up are doubled. Rewards for clearing Manhunt status are improved.
While not Rogue, damage to Manhunt status agents is increased by 2% for each Manhunt level the agent has. Rewards for killing a Manhunt status agent are improved.
Savage Gloves
10% - 12% SMG Damage
5% - 6% Critical Hit Chance
14% - 17% Critical Hit Damage
Savage Gloves
Critical hit chance is increased by 7% against targets out of cover.Banshee's Shadow Holster
7092 - 8337 Health
Banshee
Set Bonus (2):
+ 20% Dark Zone Currency Gained
Set Bonus (3):
+ 10% Damage to targets out of cover
Set Bonus (4):
While Rogue all ammo is completely refilled every 30 seconds. Damage taken from non rogue players reduced by 10%. While not Rogue Damage to Rogue players is increased by 10%.
This bonus is increased to 20% for 10 minutes after being killed by a rogue.
Set Bonus (5):
+ 20% Dark Zone Currency Gained
+ 5% Damage to Targets out of Cover
Set Bonus (6):
While Rogue, the time to clear Manhunt status is decreased by 5% for every group member within 10 meters. All Rogue status actions that result in a rank up are doubled. Rewards for clearing Manhunt status are improved.
While not Rogue, damage to Manhunt status agents is increased by 2% for each Manhunt level the agent has. Rewards for killing a Manhunt status agent are improved.
Banshee's Shadow Knee Pads
14184 - 16674 Health
27% - 33% Shock Resistance
27% - 33% Burn Resistance
27% - 33% Bleed Resistance
Banshee
Set Bonus (2):
+ 20% Dark Zone Currency Gained
Set Bonus (3):
+ 10% Damage to targets out of cover
Set Bonus (4):
While Rogue all ammo is completely refilled every 30 seconds. Damage taken from non rogue players reduced by 10%. While not Rogue Damage to Rogue players is increased by 10%.
This bonus is increased to 20% for 10 minutes after being killed by a rogue.
Set Bonus (5):
+ 20% Dark Zone Currency Gained
+ 5% Damage to Targets out of Cover
Set Bonus (6):
While Rogue, the time to clear Manhunt status is decreased by 5% for every group member within 10 meters. All Rogue status actions that result in a rank up are doubled. Rewards for clearing Manhunt status are improved.
While not Rogue, damage to Manhunt status agents is increased by 2% for each Manhunt level the agent has. Rewards for killing a Manhunt status agent are improved.
4x
Firearms Roll
1x
Electronics Roll
2x
228 - 267 Stamina Mod
2837 - 3335 Health
2x
228 - 267 Electronics Mod
2837 - 3335 Health
1x
228 - 267 Firearms Mod
2837 - 3335 Health
4x
First Aid Self Heal Mod
First Aid
Booster Shot
Booster Shot
Temporarily increases damage and damage resistance for the affected targets in addition to the normal healing effect.Pulse
Scrambler
Scrambler
The pulse protects the user and all allies from hostile pulse scans.Recovery Link