BETA
Frontline PvP DPS
by Zerthox for Patch 1.6Last updated: 05/06/2017
General
Weapons
Gear
Skills

This build tries to go in a different direction with a shield build. Instead of going for survivability or utility it has high Firearms and tries to output high damage while having survivability through the shield. Keep in mind that this is more of a niche build though.

MP7
Responsive, Deadly, Unforgiving

Responsive

Damage is increased by 10% when closer than 10 meters to the target.

Deadly

Critical hit damage is increased by 15%.

Unforgiving

Missing health segments increase your damage: 1 missing segment +10%; 2 missing segments +25%.
Magazine Size Rate of Fire Critical Hit Chance
Critical Hit Damage Reload Speed Optimal Range
Critical Hit Damage Headshot Damage Critical Hit Chance
Critical Hit Damage Headshot Damage Critical Hit Chance
PP-19
Responsive, Deadly, Hurried

Responsive

Damage is increased by 10% when closer than 10 meters to the target.

Deadly

Critical hit damage is increased by 15%.

Hurried

Critical hits increase reload speed by 10% to a minimum of 1 second reload time.
Magazine Size Rate of Fire Critical Hit Chance
Critical Hit Damage Reload Speed Optimal Range
Critical Hit Damage Headshot Damage Critical Hit Chance
Critical Hit Damage Headshot Damage Critical Hit Chance
Reckless Chest
14184 - 16674 Health
7% - 9% Skill Haste
46% - 56% Ammo Capacity

Reckless Chest

Increase damage by 8% and increase incoming damage by 10%.
Specialized Backpack
11347 - 13339 Health
14% - 17% Burn Resistance

Specialized Backpack

Adds 200% of Firearms and Stamina to Skill Power.
D3-FNC Mask
8532 - 10030 Skill Power
14% - 17% Burn Resistance

D3-FNC

Set Bonus (2):
+ 15% Protection from Elites
Set Bonus (3):
+ 5% Ballistic Shield Damage Resilience
Set Bonus (4):
When used, your Ballistic Shield has no skill mod active. It will no longer remove Critical Chance from your weapon. SMGs can be equipped. Ballistic Shield health is increased by 57% for every 3000 stamina
Set Bonus (5):
+ 15% Protection From Elites + 5% Ballistic Shield Damage Resilience
Set Bonus (6):
When Ballistic Shield is deployed, melee damage is increased by 2000% and all overhealing the agent receives is applied to the Ballistic Shield as healing. After receiving a damage threshold from receiving Physical or Exotic damage, the Ballistic Shield grants a buff to the agent and all group members within 15 meters for 6 seconds. The duration of the buff is increased by 2 seconds for every 3000 Stamina the agent has. Physical Damage: Armor is increased by 30%. Exotic Damage: Weapon Damage is increased by 30%. When at 9000 Stamina, Ballistic Shield health is increased by 200%.
D3-FNC Gloves
10% - 12% SMG Damage
5% - 6% Critical Hit Chance
14% - 17% Critical Hit Damage

D3-FNC

Set Bonus (2):
+ 15% Protection from Elites
Set Bonus (3):
+ 5% Ballistic Shield Damage Resilience
Set Bonus (4):
When used, your Ballistic Shield has no skill mod active. It will no longer remove Critical Chance from your weapon. SMGs can be equipped. Ballistic Shield health is increased by 57% for every 3000 stamina
Set Bonus (5):
+ 15% Protection From Elites + 5% Ballistic Shield Damage Resilience
Set Bonus (6):
When Ballistic Shield is deployed, melee damage is increased by 2000% and all overhealing the agent receives is applied to the Ballistic Shield as healing. After receiving a damage threshold from receiving Physical or Exotic damage, the Ballistic Shield grants a buff to the agent and all group members within 15 meters for 6 seconds. The duration of the buff is increased by 2 seconds for every 3000 Stamina the agent has. Physical Damage: Armor is increased by 30%. Exotic Damage: Weapon Damage is increased by 30%. When at 9000 Stamina, Ballistic Shield health is increased by 200%.
D3-FNC Holster
7092 - 8337 Health

D3-FNC

Set Bonus (2):
+ 15% Protection from Elites
Set Bonus (3):
+ 5% Ballistic Shield Damage Resilience
Set Bonus (4):
When used, your Ballistic Shield has no skill mod active. It will no longer remove Critical Chance from your weapon. SMGs can be equipped. Ballistic Shield health is increased by 57% for every 3000 stamina
Set Bonus (5):
+ 15% Protection From Elites + 5% Ballistic Shield Damage Resilience
Set Bonus (6):
When Ballistic Shield is deployed, melee damage is increased by 2000% and all overhealing the agent receives is applied to the Ballistic Shield as healing. After receiving a damage threshold from receiving Physical or Exotic damage, the Ballistic Shield grants a buff to the agent and all group members within 15 meters for 6 seconds. The duration of the buff is increased by 2 seconds for every 3000 Stamina the agent has. Physical Damage: Armor is increased by 30%. Exotic Damage: Weapon Damage is increased by 30%. When at 9000 Stamina, Ballistic Shield health is increased by 200%.
D3-FNC Knee Pads
14184 - 16674 Health
27% - 33% Burn Resistance
27% - 33% Shock Resistance
27% - 33% Disrupt Resistance

D3-FNC

Set Bonus (2):
+ 15% Protection from Elites
Set Bonus (3):
+ 5% Ballistic Shield Damage Resilience
Set Bonus (4):
When used, your Ballistic Shield has no skill mod active. It will no longer remove Critical Chance from your weapon. SMGs can be equipped. Ballistic Shield health is increased by 57% for every 3000 stamina
Set Bonus (5):
+ 15% Protection From Elites + 5% Ballistic Shield Damage Resilience
Set Bonus (6):
When Ballistic Shield is deployed, melee damage is increased by 2000% and all overhealing the agent receives is applied to the Ballistic Shield as healing. After receiving a damage threshold from receiving Physical or Exotic damage, the Ballistic Shield grants a buff to the agent and all group members within 15 meters for 6 seconds. The duration of the buff is increased by 2 seconds for every 3000 Stamina the agent has. Physical Damage: Armor is increased by 30%. Exotic Damage: Weapon Damage is increased by 30%. When at 9000 Stamina, Ballistic Shield health is increased by 200%.
5x
Firearms Roll
4x
228 - 267 Firearms Mod
1% - 1% Critical Hit Chance
1x
228 - 267 Stamina Mod
1% - 1% Critical Hit Chance
4x
Ballistic Shield Damage Resilience Mod
Ballistic Shield
Reactive Targeting

Reactive Targeting

Equips a stronger and lighter shield that pulses hostiles who shoot at it.
Pulse
Tactical Scanner

Tactical Scanner

Damage is increase when attacking any hostile identified by the scan.
On the Move

On the Move

Kill a hostile why moving to reduce incoming damage by 15% for 10 seconds.
Combat Medic

Combat Medic

Use a medkit near allies to heal group members and proxies within 20m by 40%.
Precision

Precision

Headshot a hostile to pulse them for 10 seconds.
One is None

One is None

Headshot a hostile to have a 50% chance of not consuming the bullet.