This build is inspired by MarcoStyle's Tactician Healer build, you can check out his video here: Patch 1.6 Tactician Healer Build/Guide | Infinite Sustain
Rolling Stability or Accuracy on the weapon mods does not really matter, feel free pick your preferred handling stat.
Lightweight M4
Talented, Competent, Determined
Magazine Size
Rate of Fire
Critical Hit Chance
Headshot Damage
Critical Hit Chance
Critical Hit Damage
Headshot Damage
Critical Hit Chance
Critical Hit Damage
M700 Carbon
Talented, Competent, Coolheaded
Magazine Size
Rate of Fire
Critical Hit Chance
Headshot Damage
Critical Hit Chance
Critical Hit Damage
Headshot Damage
Critical Hit Chance
Critical Hit Damage
Vigorous Chest
14184 - 16674 Health
7% - 9% Skill Haste
46% - 56% Ammo Capacity
Vigorous Chest
Grants Overheal to all healing skills.Inventive Backpack
11347 - 13339 Health
14% - 17% Burn Resistance
Inventive Backpack
Increase Skill Power by 15% while at full health.Tactician's Authority Mask
8532 - 10030 Skill Power
14% - 17% Burn Resistance
Tactician's Authority
Set Bonus (2):
+ 15% Skill Haste
Set Bonus (3):
+ 10% Skill Power
Set Bonus (4):
Every bullet you hit enemies with adds 1% bonus skill power. Every bullet your deployed skills hit enemies with adds 0.2% bonus skill power. Skill power bonus max is 30%. Bonus is consumed on skill use.
Set Bonus (5):
+ 5% Skill haste
+ 5% Skill Power
Set Bonus (6):
Using a skill while at the max bonus will reset the skill power buff but will raise the cap to 60%. Using a different skill at 60% has a 40% chance to set the buff power back to 30% while keeping the cap at 60%. This chance is increased by 20% for every 3000 Electronics.
Tactician's Authority Gloves
10% - 12% Assault Rifle Damage
7% - 9% Skill Haste
5% - 6% Critical Hit Chance
Tactician's Authority
Set Bonus (2):
+ 15% Skill Haste
Set Bonus (3):
+ 10% Skill Power
Set Bonus (4):
Every bullet you hit enemies with adds 1% bonus skill power. Every bullet your deployed skills hit enemies with adds 0.2% bonus skill power. Skill power bonus max is 30%. Bonus is consumed on skill use.
Set Bonus (5):
+ 5% Skill haste
+ 5% Skill Power
Set Bonus (6):
Using a skill while at the max bonus will reset the skill power buff but will raise the cap to 60%. Using a different skill at 60% has a 40% chance to set the buff power back to 30% while keeping the cap at 60%. This chance is increased by 20% for every 3000 Electronics.
Tactician's Authority Holster
6% - 7% Skill Haste
Tactician's Authority
Set Bonus (2):
+ 15% Skill Haste
Set Bonus (3):
+ 10% Skill Power
Set Bonus (4):
Every bullet you hit enemies with adds 1% bonus skill power. Every bullet your deployed skills hit enemies with adds 0.2% bonus skill power. Skill power bonus max is 30%. Bonus is consumed on skill use.
Set Bonus (5):
+ 5% Skill haste
+ 5% Skill Power
Set Bonus (6):
Using a skill while at the max bonus will reset the skill power buff but will raise the cap to 60%. Using a different skill at 60% has a 40% chance to set the buff power back to 30% while keeping the cap at 60%. This chance is increased by 20% for every 3000 Electronics.
Tactician's Authority Knee Pads
14184 - 16674 Health
27% - 33% Burn Resistance
27% - 33% Shock Resistance
27% - 33% Disrupt Resistance
Tactician's Authority
Set Bonus (2):
+ 15% Skill Haste
Set Bonus (3):
+ 10% Skill Power
Set Bonus (4):
Every bullet you hit enemies with adds 1% bonus skill power. Every bullet your deployed skills hit enemies with adds 0.2% bonus skill power. Skill power bonus max is 30%. Bonus is consumed on skill use.
Set Bonus (5):
+ 5% Skill haste
+ 5% Skill Power
Set Bonus (6):
Using a skill while at the max bonus will reset the skill power buff but will raise the cap to 60%. Using a different skill at 60% has a 40% chance to set the buff power back to 30% while keeping the cap at 60%. This chance is increased by 20% for every 3000 Electronics.
4x
Electronics Roll
1x
Firearms Roll
4x
228 - 267 Electronics Mod
2% - 3% Skill Haste
1x
228 - 267 Electronics Mod
2837 - 3335 Health
4x
First Aid Ally Heal Mod
First Aid
Defibrillator
Defibrillator
Applies instant healing follow by a heal over time. The device can revive downed allies with a portion of their normal health.Support Station
Life Support
Life Support
Drops a revival station that automatically revives any allies who are downed within in the affected area.Recovery Link
Recovery Link
Heals and cures the user and nearby allies. Revives all allies in range. Automatically triggers on lethal damage when not in a group.Triage
Triage
Heal an ally with a skill to reduce skill cooldowns by 15%.Strike Back
Strike Back
Reach low health to reduce active skill cooldowns by 20%.Combat Medic
Combat Medic
Use a medkit near allies to heal group members and proxies within 20m by 40%.Death by Proxy